Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl1. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.
Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl3. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.
High quality zombie scream. Do you like our work ?. Support us:. Https://audiojungle. Net/user/wakerone. Https://soundcloud. Com/wakerone. Https://www. Facebook. Com/wakeronesfx/.
Door slam in a reverberant room. The fast closing gives the sensation that the person who closed it was angry and aggressive. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl2. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.
Person trying to open a door aggressive and desperately in a reverberant room with an alternator sound at the background. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Steps of somebody walking carefully. It seems like a criminal about to commit something. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
A standard light weight wooden door being closed on my computer study. The door is a light weight wooden door in a laminate floor room. The sound was recorded by holding a tascam dr-05 version 2 near to it while closing it.
A standard light weight wooden door being closed gently in my computer study. The door is a light weight wooden door in a laminate floor room. The sound was recorded by holding a tascam dr-05 version 2 near to it while closing it.